Game Dev Student
Hello! I’m Connor, a recent college graduate and indie Game Dev.
I’m 21 years old with an Associates degree in Simulation and Game Development. I’ve learned all areas of the game industry, from game design, to programming, to 3d modelling and animation, and to quality assurance.
Some of the skills I’ve acquired are (but are not limited to!) C#, 3ds Max, Blender, and Unity. Be sure to check out the detailed list of my skillset below under “Skills!”
Skills
Production and Leadership Skills
Risk identification and management
Setting deadlines and milestones
Tracking progress on both an individual and team level
Provide clear and concise details to achieve a vision with a group
Problem solving skills
Digital communication
Able to quickly adapt new changes to a project in the most efficient manner
Design Skills
Level design from sketches to end result
Basic C# Knowledge
Excellent narrative and storyline writer
Dialogue trees
Playtesting and writing test cases
Concise game design documentation
Additional Skills
Excel Spreadsheets (Microsoft and Google)
Microsoft Office
Sourcetree, Bitbucket, Github
Trello
Unity Engine
Drafting legal documents
3ds Max and Maya
Blender
Find me on other platforms!
Contact Me!
Have something to say? Shoot me an email! I’d love to talk.